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4 days for practice, 24 hours for serious gambling on RNGs. I’m sorry, I have nothing but a deep hatred for this game. If you’re trying to clean the game, the following points may help you.
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About weaknesses
Each wrong weakness will be +5s. For example, if the end time of P1 is 9:00 as the start, the weaknesses you need are 3, 4, 4, 4, and the total count is 15. So the time remaining is 9:10 as the start of fault tolerance with 2 weaknesses chances, like 1,4,4,4 the total is 13.
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About P1
There is only one point in the 2 hands, so keep the PB. The focus is on the 4 hands, and you can’t let it go away for the third times. What you need is to put two PBs on the first and fourth hands respectively, to shorten the battle time as much as possible. I believe everyone knows that keeping it away from hands can prevent it from exploding on its own. This is indeed very effective. If you are supTE, you can put it one more time at 2 hands, for a total of three PBs.
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About P2
This is the beginning of destiny. First of all, in the second round, you can stand in the lower left/right corner to give it a chance to trigger a special crash. If it is successful, you can get -10+s every time.
Let’s start here step by step. In the first round, attack the middle two first and gamble for special crash. If it is the third weak point, you can also continue. If it is the fourth weak point, please leave and start again.
On the second round, you’ll scare it to skip the second physical fall, and go into Break down. This problem has to do with bullets. Before going into Break, you want to make sure you can only use 1 bullet, which will solve the problem. For example Please do not use the second bullet unless necessary. In the same way, attack the middle two first, gambling for special crash. If it is the fifth weakness, you can continue but it will be very reluctant. You will want it to be the first four weaknesses.
In the third round (after Break), please shoot all bullets at the weak points. Try to leave 3:45+ of the time. This will affect the times of crash in the fourth round, and there may be only one crash. Please choose The first four weaknesses. This is your hope.
In the fourth round (the last time), there are only two bullets in total, and there is no skill. Please get the first four weaknesses. This is your last hope. Until the 4th physical fall to the ground, the time is 2:04 left.
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About P3
From the time you can attack, the time remaining is 1:46. This is the time you need. Now you can only pray that you don’t make a mistake… until the final fall, the time required is 28 seconds. That’s all I know. ..
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About Bo’s Double Counterattack
Holding Pa’s Counterattack for 0.3 seconds before dash. Then press to dash (Pa’s Counterattack is still holding at this time)
3,4,4,4 This means the probability % is 0.75×0.5×0.5×0.5=9.375%. Um…good game.
I was able to achieve my goal before the 5/6 update. To be honest, this time it was really hell. I hope I won’t have to deal with hell RNGs for the second time.
Thanks BooM Crack8s fir giving me advices.
If interested, please click to view.
DFD P1 -922 left
https://youtu.be/bf3wlfUYTCs
DFD phy 4th down -220 left
https://youtu.be/eofUpU3i3h8
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0:10 P1
6:00 P2
13:16 P3
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理論值下限200.6%
Bo’s passtive 15/15
武器
ウィンガルドブレード/ブーツ フィクサ・フェタル Lv.4
ウィンガルドブーツ フィクサ・ブラストル Lv.4 (PB)
コルディークブレード
防具
フィクサ・オーグシス Lv.4, 5, 5
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